Small Update!


We've added a new room in the latest build, it's the largest one yet with a hidden loot room that has a chance to spawn and quite a lot of enemies!
Crates will now either have a potion on top of them or a chest nearby to give them more of a reason to be in the environment. Whenever you see something man-made like a crate or a wooden bridge in a cave it should be expected that there is loot near it.
Some slight adjustments to the navmesh of AI but it's still very much a WIP, hopefully soon we'll have the AI pathing where we want it since it has been quite a challenge to get it working the way it should. 

Thank you all for your support! It's been nearly a week since we launched here on Itch and we've had over 500 people view our page and just a little over 250 downloads which really is amazing for a small project like us. Hopefully, as we continue to add more content more people will see just what an amazing game Cave Crawlers is going to be! We have A LOT planned and hopefully a road map on the way to help give everyone an idea of the new features coming soon to the game. 

Onward Cave Crawlers!

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