Big Update!
First big update!
Well, its been a rough launch with the multitude of bugs, but a huge amount of them have been fixed! As well as a new feature!
Clients connecting to a host will now be able to pick up items out of chests, and the item will disappear out of the chest for everybody! Fixed a bunch of UI bugs such as not being able to wear armor and equip a weapon at the same time, and when a player gets downed it doesn't cause the downed bar to appear on every connected players UI, etc. Huge bug fixed that allows you to go to the next difficulty/level, head over to the exit room (room at the end of your current level that has a drop down hole) and have every player jump in! Once all players are in the exit hole, the next cave system will be loaded for each player, and additionally the difficulty will increase by 1 (shown on the bottom right of your screen.) Higher difficulties reward better items and harder-to-kill mobs!
Onward fellow Cave Crawlers!
Cave Crawlers
In Cave Crawlers adventure with up to 10 people in a endless procedurally generated cave system.
Status | In development |
Authors | GhostSpartan117, Spongyfall |
Genre | Adventure |
Tags | 3D, Co-op, Dungeon Crawler, Exploration, Low-poly, Multiplayer, Pixel Art, Unity |
More posts
- Releasing On Steam!Oct 16, 2022
- Spells!Oct 03, 2022
- MASSIVE PROGRESSIVE UPDATEAug 18, 2022
- The First Boss: The Crimson Slosh!May 15, 2022
- Critical Strike, Knockback, Mini Bosses, and More!Apr 24, 2022
- New Talents and, Spiders?!Mar 27, 2022
- CHARACTER SAVING!Mar 13, 2022
- TALENT SYSTEM!Mar 05, 2022
- Ranged Update!Feb 20, 2022
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